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Toda la referencia idiomática sobre Arduino

Toda la referencia sobre: FUNCIONES, VARIABLES Y ESTRUCTURA DE ARDUINO


Referencia idiomática

El lenguaje de programación Arduino se puede dividir en tres partes principales: estructura, valores (variables y constantes) y funciones.


ESTRUCTURA

Los elementos del código Arduino (C ++).
Further Syntax
#define (define)
#include (include)
/* */ (block comment)
// (single line comment)
; (semicolon)
{} (curly braces)
Arithmetic Operators
% (remainder)
* (multiplication)
+ (addition)
- (subtraction)
/ (division)
= (assignment operator)
Comparison Operators
!= (not equal to)
< (less than)
<= (less than or equal to)
== (equal to)
> (greater than)
>= (greater than or equal to)
Boolean Operators
! (logical not)
&& (logical and)
|| (logical or)
Pointer Access Operators
& (reference operator)
* (dereference operator)
Bitwise Operators
& (bitwise and)
<< (bitshift left)
>> (bitshift right)
^ (bitwise xor)
| (bitwise or)
~ (bitwise not)
Compound Operators
&= (compound bitwise and)
*= (compound multiplication)
++ (increment)
+= (compound addition)
-- (decrement)
-= (compound subtraction)
/= (compound division)
^= (compound bitwise xor)
|= (compound bitwise or)

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